Choose your class, load a recommended setup and swap in the race, Talent, Oath and Scroll you own. Save the plan on this device or copy a link for your party.
Warrior → Sentinel → Aegis
- Dragonborn
- Scaled Hide: maximum HP +15%, Fire damage taken −30%, damage from Burning foes −20%. Dragonfire burns all foes.
- Survivor
- Maximum HP +6%. Once per battle, a lethal hit leaves 1 HP if HP was above 20%.
- Second Breath · Rank III
- Below 30% HP, heal 30% max HP once per battle.
- Renewal
- Restores 30% of each party member’s maximum HP.
Stat priority: Keep enough HP to survive the opening round, then improve the stats used by your attacking skills.
Read the Warrior build guide →Choose your class to load our recommendation, then adjust it to the items you own.
Seven starting builds
Warrior: Sentinel
A forgiving frontline setup: counters, a larger health pool and two ways to recover from a bad round.
Open the Warrior guide →Mage: Summoner
Build toward Archon with an Energy-focused opener. Renewal covers the recovery missing from a damage-first loadout.
Open the Mage guide →Archer: Deadeye
A focused-target route to Godshot. Crit support supplies offense while Second Breath gives the build a recovery margin.
Open the Archer guide →Thief: Assassin
A marked-target route to Reaper, combining a critical setup with damage-linked recovery.
Open the Thief guide →Fist: Oni
Stonekin’s Fist bonus supports the Oni-to-Shura path. Survivor and healing make the route easier to keep alive.
Open the Fist guide →Bard: Minstrel
A party-healing route to Songweaver. Opening Energy helps you act when the team needs support; Void Rift adds pressure on a dangerous target.
Open the Bard guide →Spear: Dragoon
Our Spear pick is Dragoon into Dragonlord: group damage, armor penetration and a self-heal in one Ultra kit.
Open the Spear guide →How to use the plan
- Start with the branch you want to play. The Sigil and Tome targets update with it.
- Keep a useful race you already own. The recommended race is a destination, not a requirement to begin.
- Choose one active Oath. The planner shows its rank III effect; work through the earlier ranks at the Shrine.
- Use the effect summary to spot overlap. If your kit already heals well, a damaging or control Scroll can fill the spare role.
- Save after making changes. A shared link contains the six selections and opens without an account.
For every spell, use the scaling label in Skills to choose your offensive stats. The planner organizes the loadout and farming route; each equipment copy still brings its own stats and powers.
Sources 5 references
Reviewed October 23, 2026. Build recommendations are our editorial choices.
Base, Super and Ultra routes, ability names and Act farming targets.
Talent effects and acquisition chances.
Twelve Oaths, three ranks, Shrine of Oaths and Knowledge.
Scroll effects, one-slot equipment limit and acquisition overview.
Skill menu at 0:05; Wyrm Impaler tooltip at 1:02. Gameplay reviewed October 23.